Project Title: DIGITgame (Digital Improvement by Game in Teaching)
Project Duration: 24 months
Start Date: 31 December 2017
Funding Authority: Erasmus + Programme of the European Union
Topic: Cooperation for innovation and the exchange of good practices
Type of Instrument: Strategic Partnerships for school education
Status: Completed
Project Objectives
DIGITgame Project is designed to develop STEM, ecological, ICT and digital skills of young students through the playful video games in smart city concept and to make them more creative, innovative, competent and enthusiastic students on science. DIGITgame:
- analyzes the attitudes and skills around science and ecology of educators and students
- designs and develops lessons on basic science subjects: climate dynamics, changes and evolutions; plants physiology and ecological role
- engages students (driven by their teachers) in designing, developing and playing videogames
- shares the attractive and motivating learning strategy and the best practices on high quality skills improvement
Project Consortium
Participant organisation name | Participant org. short name | Country |
CONSIGLIO NAZIONALE DELLE RICERCHE | IBITMET-CNR | Italy |
TEKNOLOJI ARASTIRMA VE GELISTIRME ENDUSTRIYEL URUNLER BILISIM TEK. SAN. VE TIC. A.S. | TAGES | Turkey |
CLICKS & LINKS LTD | CLICKS & LINKS | UK |
LICEO SCIENTIFICO “SENSALE” | SENSALE | Italy |
K12 EDUCATION, RESEARCH and DEVELOPMENT FOUNDATION | K12 | Turkey |
TAGES Role:
TAGES is the dissemination and exploitation leader of the project and responsible for identifiying the dissemination and exploitation strategies and managing the dissemination activities.
For more info: https://digitgameproject.wixsite.com/digitgame
Telephone: +90 212 2232101