Project Title: DIGITgame (Digital Improvement by Game in Teaching)

Project Duration: 24 months

Start Date: 31 December 2017

Funding Authority: Erasmus + Programme of the European Union

Topic: Cooperation for innovation and the exchange of good practices

Type of Instrument: Strategic Partnerships for school education

Status: Completed

 

Project Objectives

DIGITgame Project is designed to develop STEM, ecological, ICT and digital skills of young students through the playful video games in smart city concept and to make them more creative, innovative, competent and enthusiastic students on science. DIGITgame:

  • analyzes the attitudes and skills around science and ecology of educators and students
  • designs and develops lessons on basic science subjects: climate dynamics, changes and evolutions; plants physiology and ecological role
  • engages students (driven by their teachers) in designing, developing and playing videogames
  • shares the attractive and motivating learning strategy and the best practices on high quality skills improvement

 

Project Consortium

Participant organisation name Participant org. short name Country
CONSIGLIO NAZIONALE DELLE RICERCHE IBITMET-CNR Italy
TEKNOLOJI ARASTIRMA VE GELISTIRME ENDUSTRIYEL URUNLER BILISIM TEK. SAN. VE TIC. A.S. TAGES Turkey
CLICKS & LINKS LTD CLICKS & LINKS UK
LICEO SCIENTIFICO “SENSALE” SENSALE Italy
K12 EDUCATION, RESEARCH and DEVELOPMENT FOUNDATION K12 Turkey

 

TAGES Role:

TAGES is the dissemination and exploitation leader of the project and responsible for identifiying the dissemination and exploitation strategies and managing the dissemination activities.

For more info: https://digitgameproject.wixsite.com/digitgame

aslihan.kagnici@tages.biz

Telephone: +90 212 2232101

 

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